Looking for a boost to your character production ?
Here is how we can help.
Full character
We make your character from start to finish.
Modular body
We shape multiple body parts to create a large array of combinable characters.
Head
We create new heads to add more variety to your character panel.
Blenshapes
We shape your character’s main emotions and make it feel alive.
Skins & outfits
We craft outfit variations to extend your character’s customisation.
Hairstyle and pilosity
Need a new haircut? We craft the best hair and pilosity for your model.
Weapons
We forge tools and weapons for your character and players to use.
Accessories
We design accessories to better customize your characters.
Posing
Tell a story with your character with poses we create.
Renders
We produce stunning pictures to help you promote your project.
3D print
Materialize your character in real life with our plug and print STL files.
Engine integration
We help you in the process of integrating the ressources into your game engine.
Our strengths
Here is what makes us stand out
Specialized
We make sure to be considered as specialists in Character Art by always taking it to the next level.
IP transfer
IP and Copyrights are transferable for the work produced
if necessary.
Communication
Acting as an extension of your team, we strongly focus on connecting with you during the whole process and building strong relationships.
Tailored solution
By offering proactive communication and iteration, we ensure the satisfaction of our clients.
Flexibility
We can hop on board at any time if you need an on-demand workforce to secure the success of your project.
Effienciency
We invest resources and energy where it matters the most in order to deliver state-of-the-art assets on time and on budget.
Quality
We ensure every asset is visually outstanding, optimized and easily usable from start to finish.
Data security
We promise confidentiality and data security for every part of your projects.
Production steps
This is how we craft souls.
Brief
We write down your wishes and expectations for your order based on your concept. If you do not have one, we can provide you with one we create.
Blockout
We sculpt the main shapes and language of your model. Details are not yet important here, we focus on silhouette and readability.
Sculpting
We add every detail and make sure the high resolution model looks polished.
Optimisation and UVs
An optimized representation of your model with game-ready topology and UVs. (Real-time only)
Baking and PBR texturing
We transfer the information of the high resolution model to the optimized one. Then we add flavor, colours and history to your model through textures. (Real-time only)
Delivery
Ready to be shipped ! We make sure everything is in order to ease your process of using the final asset.
Software and workflows
We work with the best industry standard tools in our process.








Upgrade your IP
Great stories deserve great characters.
Realtime Ready
- For games and simulation
- Sculpted highpoly geometry
- Optimized lowpoly geometry
- PBR or handpaint optimized textures
- Unreal or Unity setup (optional)
- Poses and asset renders (optional)
3D Print Ready
- Plug and print STL files
- For FDM, SLA/DLP print
- Sculpted highpoly geometry
- Posed model
- Pre-print Assurance
- Printed and delivered by us (optional)
FAQ
Here are some frequently asked questions. If you don't find the answers you are looking for, please contact us and we will make sure to reply as soon as possible.
Usually you can expect characters to be produced within 10 to 20 days. Production time may vary based on some factors such as your milestone, the complexity of your design and the number of services needed.
Price may vary based on some factors such as your milestone, the complexity of your design and the number of services needed. Be sure to reach us to tell us more about your project and find what suits you best.
Yes. We make certain to meet our clients’ expectations based on the initial brief produced at the start of the order. If any changes on the brief occur during the time of the production, we will make our possible to take them into account.
Standard services include FBX and OBJ files for realtime ready assets and STL file for plug and print assets. As for source files such as .ztl, .ma, .sbst, .PSD, you can get them as an option.
If you choose to get the copyrights and IP, yes it will.
Yes. Be sure to contact us to talk about your project and see how we can help you.
We ask you to provide us reference images. This may include concept design representing your asset in different views.
You can also provide additional references, such as mood boards or reference boards, to make sure the 3D model is the most accurate possible.
We can help you in the process by creating the concept ourselves.
We usually do not. The best you can do is reach us to tell us more about your project.